A few months ago, I posted a negative review of Battlefield: Bad Company. I had only played through the first part of the game, and obviously judged it before I had a good idea what it was about. I complained about unsatisfying headshots, an obnoxiously stupid squad, an unrealistic enemy, and how getting kills isn’t even fun.
The headshots still don’t take heads clean off, the squad is as stupid as ever, and the enemy is still unrealistic. So why am I writing this post? It’s more a realization I made as I played along (I picked the game back up over the weekend, again sick of Call of Duty 4). This game isn’t about any specific war. It doesn’t care what flag you fly or what your morals are, this game for lack of a better phrase, is war. This game is about the combined efforts of a team to complete objectives and eliminate enemies.
A small few of us remember the epic, mindblowing, constant explosion that was Red Faction II. If you’re like me, the first “Nano” was not an MP3 player, but a bright orange, semi-automatic death launcher (that screenshot makes my heart swell with joy). The first two installments of the Red Faction series were classic, story-based, first-person shooters which could very well have provided some idea-fuel for the booming Killzone franchise (Red Faction II was released two years before Killzone) with their propaganda-dishing totalitarian enemies and sci-fi-bordering-on-realistic weapon sets. When trying to convince friends to pick it up, I often used the comparison “It’s like halo for the PS2, except you can explode walls.”
So as a huge fan of FPS (First-Person Shooters), I naturally felt like a kid in a candy shop when Killzone 2 was announced. The game came out on February 27, so as I post this in late March, you may wonder why I haven’t been raving about the game daily for the past month. Well one sign of addiction is when you allow the vice (in this case: games) to effect your relationships (negatively). It just so happened that I also had an important anniversary with my girlfriend in that time period. In my ever-lasting quest to avoid all-out addiction while constantly bordering it, I decided to leave my reserved copy of Killzone on the shelves to gather dust long after everyone had come and bought theirs in the Killing frenzy that was Killzone 2’s opening weekend. I won’t share what I spend the money on instead, as most loyal gamers would never forgive me. Sorry, loyal gamers, but the lovely lady in my life takes priority.
Anyways, knowing that I had set aside the purchase of Killzone to buy her a gift, my girlfriend graciously picked it up for me for the same occasion. A super-win! She’s happy, I’m killing, everything’s okay. So now, as I return to school with this new FPS (and two mid-terms this week), the true test begins. Can any game beat Call of Duty 4? I’m open to the idea. More to come…
Well after 5 days straight of Call of Duty 4 pwnage in celebration of double XP weekend (I went from Level 48, into prestige mode, and back up to the high 20s. Thank you, Infinity Ward) I had finally grown somewhat tired of it. My pile of games borrowed from a friend staring at me from my desk, begging to be played before he asks for them back, I decided to skip to the next one: Battlefield: Bad Company. This game surprised be quite a bit. Though I didn’t play the pervious titles in the series, they struck me as serious and reaistic – a quality I look for in FPSs about war. I was expecting another crazy shooter in which you and your badass, hardcore squad move through (and destroy) one of the most interactive environments I had ever seen. What’d I get? A squad of 3 other idiots. (more…)
So it’s Monday, and as usual I have spent my weekend turning my brain to mush in some way or another. What’s different this weekend is that I did all the brain-killing on one videogame, one which I’ve played literally days of before. Yet I can not get enough.
This epic, addicting, first-person-shooter is Call of Duty 4: Modern Warfare. Between the single-player campaign and the ridiculously addicting online play, I can’t get enough. (more…)